The only other thing I can think of is maybe not all the dll files for DGVoodoo copied over correctly maybe try copying them again? Resolution I have 2k but basically any resolution should work Under display I have Enable 3D Acceleration on My MotS works 100% fine but I am also using the original CD version, I know the Steam version is somewhat broken for mods that's why I stay away from it personally but can we compare settings? Hmm that doesn't make sense at all since MotS is just an expansion for JKDF2 essentially, same engine, same graphics, and mostly same textures except the new ones for MotS. One final step - once you are in the menu, go to setup - display and enable 3D acceleration. If you want to play it from Steam, move or delete original JediKnightM.exe and rename inject.exe into JediKnightM.exe. Note that the original exe that comes with the game won't work.įinally you can launch the game using inject.exe. "command": "jk.exe" and replace jk.exe with jkm-mipmap.exe. "resolution":, width and height instead of X and Y respectively. Put your screen resolution into the first graph: Now open the file jkgm.json using notepad (right click - open with - notepad). exe files where your original JediKnightM.exe is.Įxtract the files into the same core folder (where you JediKnightM.exe is). It has exe files prepatched with unofficial patch as well as Mipmap (which means far objects will not appear less detailed, which was done in 1997 for optimisation purposes), it also has FOV options (which would fix the game looking "zoomed in" on high resolutions), but there seems to be a game breaking bug related to force lightning with it (check the below comment). Hello, this how I get to play MOTS on modern systems.įirst of all, find the core folder of the game (where the JediKnightM.EXE is), if you use Steam version you can right click and press "Browse" in local files.
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